![]() ![]() The first, Elsa Eliane is a new recruit for the EC Armored Tactics Research Corps, the "Durnadal". One scenario takes place in the European Commonwealth (EC) and the other scenario takes place in the United Continental States (UCS). FM4 takes place in two Scenarios simultaneously. The EP is spent on Skills, or upgrading previous skills to a higher level. Characters also gain Enhancement Points (EP) Which are gained by destroying units and beating missions. Characters are restricted to only one Wanzer Each. Stronger parts and weapons must always be bought, with more coming in the further the player progresses - although some can always be acquired through battle simulations. Other changes to note: The Ability to strengthen a Wanzer's Qualities (Implemented from FM3) has been removed. Though players should take care when utilizing such a strategy as when a Link Battle commences that Persons AP also depletes, so if the Link system is spammed come the time when it's that characters move, they will have nothing to do. Using this function requires Link Points which the player assigns to each character. They can set them to Offensive or Defensive attacks and they will move accordingly. The Biggest Change is the Link system, a tactic players can use to have characters in their unit help each other.Radio backpacks have communications equipment that allows transport to drop supplies, armor coating, or call in an airstrike (which the player must wait two turns for). Jetpacks have built-in boosters that allow a Wanzer to scale buildings and directly bypass obstacles. Repair backpacks fix Damaged parts, and Status Effects. EMP backpacks hit a Wanzer with an Electromagnetic pulse and disable them for a set amount of time. Sensor backpacks are equipped with sonar and radar sensors that extend the firing range of missile launchers. ![]() New backpack types have been implemented into the battle system.With the exception of Melee and support Fire which can only be used once per battle. Players can now attack more than once, though only if the unit has enough Action Points (AP) to do so.Battles now operate with up to six units, though the player can access additional forces in certain missions.There's also been changes to the Battle system setting it apart from previous entries: Players should take that into account if they have certain equipment on a certain body part that can be useful in protecting the body. So even if the head, Arms and legs are at 0 Hit points, they can be fully healed. Destroying the arms prevents use of the weapon that is attached to that arm, Destroying the legs limits movement to one space at a time, Destroying the Body destroys the Wanzer completely. There are five points of damage that a Wanzer can take Head, Body, Left arm, Right arm and Legs. Moves are turn-based, with each member having a set amount of spaces to move and an array of weapons with a certain amount of range. Battles take place on a grid map with Members of each squad Piloting Mechs known as Wanzers. Much like the previous games, players progress through the game in a series of missions, which are driven by the game's overall narrative. In the game, players take control of two protagonists: Darril, a care-free and kind army deserter, and Elsa, a serious pilot in the small organization - the "Durandal." The two characters start off in their own stories, but further down the road the stories end up being inexorably intertwined. Front Mission 4 is a single player, tactical role-playing game, made by Square Enix. ![]()
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